SG

A collection of my bookmarks and stuff-of-note, often preaching ways to have fun, better. And how to convey all this fun in simple language.



“The defining characteristic of a positive relationship is a lasting improvement in our well-being.”
[Nick Baylis]

Posts tagged Environmental Design

Mar 9 '09

“I give the geese what they want.”

The key to successful permaculture systems: “Giving each species what it wants.”

Tags: Environmental Design social engineering

Mar 9 '09

“Graphic designer Stefan Sagmeister takes the audience on a whimsical journey through moments of his life that made him happy — and notes how many of these moments have to do with good design. TED talk, 2004”

And here: Things I have Learned In My Life So Far

Tags: Environmental Design

Mar 9 '09

Don Norman on 3 ways good design makes you happy.

Some notes:

Levels of processing: Visceral, Behavioural, Reflective

Cognition = noticing; Emotion = interpreting.

Useful: In a happy brain state = you come up with lots of weird ideas, but you don’t get any work done.

In a stressed brain state = you focus better.  Set deadlines and put pressure on yourself to get any work done, haha.

Also see on sidebar: Other talks from TED on “What Makes Us Happy?”

Tags: Environmental Design

Mar 9 '09

Tags: Environmental Design

Feb 6 '09

Tags: Environmental Design

Feb 6 '09

Tags: Environmental Design

Feb 6 '09

Tags: Environmental Design

Feb 6 '09

Tags: Environmental Design